Function plays a large role in defining good design. When designers look at an object, they don't just consider its aesthetic appearance; they should also challenge it to be more versatile, to respond to the user's need, or to achieve its purpose more elegantly. Good design has the capacity to solve problems that sometimes we didn't even know we had. This is one of the ways design touches and enriches our everyday life.
As far as “racing”, I said an air rowing machine is better because the Concept2 is the only model used for indoor rowing competitions, setting world records, and entering your actual scores online. It is because their monitor can calculate the drag factor of the flywheel in real time and accurately calculate distance and time. Small changes such as dust build up, air temperature, and humidity will not change the times between different machines because the drag factor is calculated every stroke.
The Water Rower comes partly preassembled in two large boxes. The assembly instructions are reasonably good, and as long as you take your time and follow them carefully (read all the text) it takes about 45 minutes from opening the first box to trying it out. I bought bottles of distilled water to fill it, which made it easy to fill using the included funnel & hose.
John Duke, creator of the WaterRower, was inspired to try his hand at invention while working at a subsidiary for U.S. Steel. He wanted to make an indoor machine that felt as much like real rowing as possible, with a focus on aesthetics. It took him two years to get the design right, moving past failed ideas such as a flipper in the tank instead of a clutch. What began as a series of doodles at his desk turned into a sculptural piece of exercise equipment that upends expectations in two ways: by bringing water indoors, and by looking elegant and artful when stored.